Abstract Horror Comes to Consoles with ‘The Inner Friend’

You’ve left your childhood fears behind, right? As you crept into adulthood, you found the strength to battle them back into your subconscious to prevent them from corrupting your mind. You’re sure that those things that once terrified you and sent you cowering under the covers have become a distant memory. Little do you know, they’re still there, festering and waiting for their opportunity to emerge. They’re sure to get their chance when you sit down to play The Inner Friend, releasing on the PS4 and Xbox One on April 28, 2020. 

In a press release dated April 16, PLAYMIND announced the move to consoles. Originally released on Steam, The Inner Friend is a third-person abstract horror game that puts our childhood fears in the spotlight. Don’t bother trying to keep them in the shadows any longer, indie developer PLAYMIND has found a way to draw them to the surface. All it takes is disturbing imagery unraveling in front of your eyes as you follow the mysterious Shadow through their childhood memories.

Described in the release as a “fragmented dreamscape,” The Inner Friend will throw monstrous depictions of childhood fears into the player’s path. Like a bad therapy session, the game forces Shadow to encounter the things that once terrified him. Unfortunately, every grim encounter puts his life and sanity on the line. The deeper players get into the Shadow’s subconscious, the more of these horrifying representations they will uncover.

The Inner Friend crafts its relatable narrative through a unique visual style. The dream-like world ripples and alters itself as Shadow solves elaborate puzzles and reconnects with their younger self. 

Since its inception, The Inner Friend earned many accolades, including GDC Play’s Best in Play Winner 2019 and Best in Show at the Montreal Indie Games Festival 2017. It was also the official selection for E3 Mix 2018, Gamescom’s Indie Arena Booth 2017, and PAX Rising 2018. Reviews have been favorable, with Cultured Vultures touting its “unnerving tone” and iHorror celebrating its creative multi-sensory experience.

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